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PechaKucha Presentation

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Purin Phanichphant

artist & designer in Tokyo

Simple, Playful, and Interactive

PRESENTED ON NOV 24, 2016
IN TOKYO @ VOL 141

"Can art be more than this? Is it merely self expression?"

In Simple, Playful, and Interactive from PechaKucha Night Tokyo Vol. 141, Purin Phanichphant talks about his creations which are often simple, playful, and interactive. They combine his fun-loving Thai roots, his obsession with knobs, buttons, and screens, and his training as an interaction and industrial designer.

This was "PechaKucha of the Day" on Tuesday, January 24th, 2017. 

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Interaction through Fashion

BY FRANCESCA ROSELLA
@ VOL 107 ON OCT 30, 2013

Francesca Rosella (of wearable technology fashion house Cute Circuit) shows off some of her company's new designs and what she predicts the fashion of the future will be like in Interaction Through Fashion presented at PechaKucha Night Tokyo Vol. 107. Cute Circuit has created shirts that can be used to hug someone from across the world, dresses that can be used as a mobile phone, a dress that displays your tweets, and clothes whose color can be changed through a mobile phone app.

"Presentation of the Day" on November 15, 2013.

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Forming an Industrial Utopia

BY MICHAEL BERNSTEIN
@ VOL 4 ON NOV 21, 2013

Michael Bernstein interprets "Utopia" in his own way, and uses these ideas to fuel green projects. He originally created designs for mobile green spaces, and he especially enjoys utilizing cheap industrial materials like polytarps in his work. 

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Innovation through Play

BY MOUNA ANDRAOS
@ PECHAKUCHA URBAN INNOVATION MONTH ON APR 01, 2014

Co-founder at Daily Tous Les Jours Mouna Andraos shows us several of her interactive design studio's delightful projects; all of which involve creating spaces for people to come together, play, and collaborate. From giant, 100-person sing-along installations, to swings that play notes as you swing back and forth, these projects transform the way citizens interact with their cities and one another. 

"Presentation of the Day" on June 12, 2014.

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Time and Interaction

BY PIPPIN BARR
@ VOL 3 ON JUN 20, 2014

Video game maker, critic, and professor Pippin Barr speaks on the interactive medium of games, and how the concept of time is exhibited within the medium. From games where you must complete a number frenetic tasks lest your character die, to those where your character is sentenced to 100 real-life years in prison (i.e. we will never live to see what happens at the end of his sentence), Pippin demonstrates the power interactivity can have over our thoughts on time.

www.pippinbarr.com

"Presentation of the Day" on July 7, 2014.

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Playful Interventions

BY SIMON BEDFORD
@ VOL 19 ON DEC 16, 2014

Simon Bedford discusses the excitement that can be found at the Warwick Arts Centre. He begins by showing off the impact that interactive light sculptures, piano stairs, and speed limit lotteries can have on a community.

"Presentation of the Day" on February 9, 2015.

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Interaction through Architectural Design

BY FENNELLE MILLER
@ VOL 2 ON FEB 20, 2015

Fennelle Miller starts her presentation by talking about old and new Ellensburg. She shares her thoughts on using design to be a good neighbor. Fennelle speaks about factors such as changing location of the door and the simple presence of a porch and how it can shift the whole atmoshpere of an infrastructure.

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Intuitive Measures

BY SELMA DURAND
@ VOL 5 ON SEP 14, 2015

Selma Durand is an industrial designer focusing on simplifying complexity to create intuitive products and meaningful design experiences. As an industrial designer at IDEO in New York, she designs products, spaces, interactive experiences and is particularly attentive to users' everyday relationship with objects, focusing on the weight of our lives! Learn to measure with Selma!

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Interactive Technology and Connecting Community

BY ALEX BEIM
@ VOL 45 ON MAY 08, 2018

Alex owns and interactive technology company, and in his presentation he takes us through his professional process and making tech-based installations accessible to all. 

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The Detroit Industrial Adaptive Reuse Initiative

BY MARTA GAZDA-AUSKALNIS
@ VOL 35 ON MAY 10, 2018

The Detroit Industrial Adaptive Reuse Initiative is dedicated to identifying positively impactful strategies for Detroit’s vacant and underutilized industrial spaces. Alicia Adams + Marta Gazda’s 8-month effort is focused on developing thoughtful, innovative, and inclusive strategies for the reutilization for nearly 6 square miles of underutilized space for workforce, sustainable systems, recreation, and community support.