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PechaKucha Presentation

Presenter bw unnamed

Yasuyuki Fukatsu

ディレクター, 面白法人カヤック in Tokyo

ダンボッコキッチン

PRESENTED ON FEB 20, 2015
IN TOKYO @ VOL 122

Yasuyuki Fukatsu speaks about some kid's products he's designed to simulate cooking using a bit of cardboard, a smartphone, and a whole lot of love.

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Fun by Design

BY KOICHI SUZUNO
@ VOL 77 ON OCT 27, 2010

Torafu Architects never cease to delight the audience with innovative projects each time they participate at PechaKucha Nights in Tokyo. This time, architect Koichi Suzuno does so by showing off three unique pieces of art and design as part of a special pre-Tokyo Design Week edition. (in Japanese with English subtitles)

"Presentation of the Week" on August 28, 2013.

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Cooking Parties and Workshops

BY JULIA BONDARCHUK
@ VOL 20 ON MAR 22, 2012

Julia Bondarchuk is the owner of the cookery club and shop Edoque, and in her presentation she talks about her cooking parties and workshops, where cooking turns to a game, using culinary construction sets. The master classes and workshops have the goal of inspiring people to cook and to save time when doing so. (in Russian)

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Cooking like a Wok Star

BY ELEANOR HOH
@ VOL 21 ON MAR 15, 2013

Eleanor Hoh shares how she learned wok cooking from her mother and adapted it to a western kitchen. She showcases her Wok Star Kit designed to help people be successful by providing the right tools and techniques, heat source and good ingredients.  Eleanor insists when cooking is a creative and fun process, it eliminates the chore of “what’s for dinner?” and shortens the cooking and cleanup time, so anyone can become a Wok Star! 

 

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Games as Interactive Art

BY CHRIS SOLARSKI
@ VOL 114 ON MAY 28, 2014

Artist, game designer, and author Chris Solarski speaks on the points where video games intersect with classical art, film, and animation. He discusses the interactive aspect of games, and how this element fundamentally changes the way we engage with images. 

"Presentation of the Day" on July 11, 2014.

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Luton Fun Palace

BY PAUL PIBWORTH
@ VOL 3 ON NOV 06, 2014

Artist Paul Pibworh shows us his experience of the Luton Fun Place. Games, music, and clowns shows that everyone is still a kid inside, given enough time to relax and remember what it meant to be a kid. Growing old is required, growing up is optional. 

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Evolution of Love and Sexuality in Games

BY HANNAH BEUGER
@ VOL 13 ON FEB 24, 2015

Hannah Beuger is student game design en deed onderzoek naar de ontwikkeling van sexualiteit in games. Ze laat zien hoe dit vanaf 1979 tot nu ontwikkelde.

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Building Kids up by Building with Kids

BY MARK MORENO
@ VOL 8 ON MAR 23, 2017

“The most important architectural lessons I teach can be traced back to my family, and to the family restaurant.”

In “Building with Kids to Build Kids Up,” from Pecha Kucha night Saint Joseph/Benton Harbor, vol. 8, Associate Professor at Andrews University, Mark Moreno explains the Renaissance Kids Architecture Camp, how it came to be, and what he wants to be when he grows up.” He founded and runs the camp at Andrews’ School of Architecture and Interior Design.

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How to Design an Escape Room...and All Sorts of Fun Things That You Learn About People When You Lock Them in a Room

BY MIKE RINGROSE
@ VOL 29 ON OCT 24, 2017

Escape City's Mike Ringrose dives into the details of what goes into creating some of Edmonton's most popular escape rooom, detailing how game theories and mechanics evolve into fascinating storylines and a whole lot of fun between groups of locked-in guests.

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20 years of product development in 20 slides

BY CATHERINE COX
@ VOL 43 ON SEP 05, 2017

Catherine Cox stumbled in to product development 20 years ago after working on special projects at the Reader and owning a craft store.   She has developed products from dolls to Adirondack chairs ever since.