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PAST VOL 6

Wellington @ Downstage Theatre
Oct 19, 2009

PAST VOL 0

Beaufort SC
Feb 20, 2010

PAST VOL 0

San Luis Obispo
Feb 20, 2010

PAST VOL 3

Brno @ The Brno House of Arts
Mar 30, 2010

PAST VOL 11

Istanbul @ Yapı-Endüstri Merkezi A.Ş.
Sep 15, 2011

PAST VOL 7

Moscow @ M'ARS Center for Contemporary Arts
May 25, 2010

PAST VOL 4

Gibsons @ The Arts Building
Jan 11, 2013

PAST VOL 31

Brisbane @ State Library of Queensland
Mar 27, 2013

PAST VOL 27

Cape Town @ The Assembly
Mar 04, 2014

PAST VOL 1

Prince Edward County @ Bloomfield Town Hall
Oct 04, 2014

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Guilty Pleasures

BY STEVE JAROS
@ VOL 9 ON APR 07, 2012

Steve Jaros takes a few moments to drop some metaphorical truth bombs, and address some issues surrounding the books, movies, games, and tv shows we consume. In so few words, he makes the argument that we ought not feel guilty about things that entertain us, with the stipulation that we don't hurt someone else in the process.

"Presentation of the Day" on June 17, 2013.

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The Power of Play

BY BRIAN CORRIGAN
@ VOL 19 ON SEP 20, 2013

Brian Corrigan, an independent creative strategist, talks passionately about his idea of the "power of play" and its ability to transform cities into positive places. Through his past, most recent, and future projects, he puts this idea into action in order to help communities to be more creative and reimagine new futures. 

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Rainblocks

BY ERIC KOZIOL
@ BITSUMMIT MMXIV ON MAR 07, 2014

Eric Koziol (Let's Playing) is a Nara-based game developer, and here he walks us through his design philosophy, and specifically how he approached the development of his upcoming game, Rainblocks.

This presentation was recorded live at BitSummit MMXIV, the 2nd edition of the Kyoto-based indie game festival. 

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Dadako

BY HAWKEN KING
@ BITSUMMIT MMXIV ON MAR 07, 2014

Hawken King is the founder of Tokyo-based Dadako, and in this presentation he takes us on a tour of the various apps he has released over the years, and gives us a peek at his upcoming title, Cat Slap. He is also joined by fellow Dadako developer Liam Conroy.

This presentation was recorded live at BitSummit MMXIV, the 2nd edition of the Kyoto-based indie game festival. 

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Destination: Kyoto

BY JAKE KAZDAL
@ BITSUMMIT MMXIV ON MAR 07, 2014

Longtime game development veteran Jake Kazdal walks us through some of the highlights of his career (including work on seminal Sega games Rez and Space Channel 5), all the way to the formation of his own studio, 17-bit (Skulls of the Shogun, Galak-Z), and reveals how this journey is now leading to Kyoto, Japan.

This presentation was recorded live at BitSummit MMXIV, the 2nd edition of the Kyoto-based indie game festival. 

"Presentation of the Day" on March 21, 2014.

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The Indie Game Revolution

BY MAX TEMKIN
@ VOL 29 ON MAR 04, 2014

Max Temkin talks about the revolutionary change in the computer gaming industry from publisher and distributor producted games to independent games that could be sold directly to the customer. Temkin gives an overview of independenly created games, like minecraft, fez, and spleunky, in order to show what great games (and great art forms) could be created outside publisher and distributor influences. 

"Presentation of the Day" on April 2, 2014.

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Time and Interaction

BY PIPPIN BARR
@ VOL 3 ON JUN 20, 2014

Video game maker, critic, and professor Pippin Barr speaks on the interactive medium of games, and how the concept of time is exhibited within the medium. From games where you must complete a number frenetic tasks lest your character die, to those where your character is sentenced to 100 real-life years in prison (i.e. we will never live to see what happens at the end of his sentence), Pippin demonstrates the power interactivity can have over our thoughts on time.

www.pippinbarr.com

"Presentation of the Day" on July 7, 2014.

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Games as Interactive Art

BY CHRIS SOLARSKI
@ VOL 114 ON MAY 28, 2014

Artist, game designer, and author Chris Solarski speaks on the points where video games intersect with classical art, film, and animation. He discusses the interactive aspect of games, and how this element fundamentally changes the way we engage with images. 

"Presentation of the Day" on July 11, 2014.

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Where Games are Going (Or Not)

BY EDDO STERN
@ VOL 116 ON JUL 30, 2014

Artist, game designer, and UCLA Design|Media Arts professor Eddo Stern discusses a number of the projects he has worked on both personally, and in collaboration with his students. Here he shows off three projects in varying stages of development: a sensory deprivation game that uses haptic and audio feedback, a role-playing game that involves an audience of players using motion technology, and a hand-drawn game that incorporates elements of theater. 

"Presentation of the Day" on August 22, 2014. 

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Life as a Digital Designer

BY HAZEL SAVAGE
@ VOL 6 ON SEP 19, 2014

Hazel Savage is a Nottingham-based digital designer, who builds various games, physical games, silly games and silly physical games. You can play the games mentioned in her presentation here. Hazel is also a part of GameCity - The world’s friendliest videogame festival.

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Rethinking Video Games, Slovakia's zerozero Studio, and a First PKN in Fort Lauderdale

Presentations The title of writer and academic Colin Harvey's presentation (from PKN Blue Mountains Vol. 1) pretty much says it all: "Everything You Know About Video Games Is Wrong." Colin goes through the history of video games -- from Pong all the way to current dog raising simulations -- and reveals a lot of unlikely truths. Irakli Eristavi and Pavol Šilla are members of zerozero, one of the most progressive architect studios in Slovakia, and in this presentation (in Slovak, from PKN Kosice Vol. 1) they highlight some of their work. Posters We have one new poster on the Tumblr blog today, for the upcoming PKN Buenos Aires Vol. 25. Pictured above is a poster we uploaded a few days ago for PKN Warsaw Vol. 11, designed by Gosia Herba, who was a presenter at the city's Vol. 10. We shared the poster for last night's PKN San Diego Vol. 15 a while back, but here's a look at one of the intro slides used for the event, that follows the "heart" them. Photos and links The photo above is from the recent PKN Fort Lauderdale Vol. 1, and there's more to see in this Flickr photoset. Organizer Marta Viciedo has also sent us a few press links, with her series getting coverage in both the Sun Sentinel and the Examiner. With the PKN series in Bangkok about to relaunch, here's an interview with that city's new organizer, Scott Coates. The first event of the relaunch, Vol. 5, is set for July 9. Calendar Tonight's (June 20) events are made up of PKN Risor Vol. 2, PKN Glasgow Vol. 8, and PKN Brighton Vol. 15. Tomorrow it's a huge night for PKNs, with 9 events on tap: PKN Hilversum Vol. 2, PKN Norwich Vol. 4, PKN Raleigh Vol. 11, PKN Pittsburgh Vol. 12, PKN Bemidji Vol. 13, PKN Vancouver Vol. 22, PKN Rotherham Vol. 1, PKN Winnipeg Vol. 10, and PKN Bilbao Vol. 12.

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Guilty Pleasures of a Video Game Writer and Greetings from Osijek

Presentations For nearly 8 years Steve Jaros has been lucky enough to be a working writer in the video games industry. Most recently he was nominated for best writing at the Game Developers Choice Awards for his work on the game Saints Row: The Third. Naturally, he lost to Portal 2. In this presentation (from PKN Champaign-Urbana Vol. 9), Steve shares some of his guilty pleasures. Akio Aoki (Miru) covers (in Japanese, from PKN Tokyo Vol. 93) a few of his projects and products, and also shares some of the exhibitions that have featured his work. Posters We kick off the week with a few new posters on our Tumblr blog. Covered are the following events: PKN Halifax Vol. 11, PKN Memphis Vol. 3, PKN London Vol. 8, and PKN Shenzhen Vol. 11, pictured above.  Photos and video We have one new gallery of photos [Facebook] to share with you today, from last week's PKN Amsterdam Vol. 22. Pictured above, a look at the warehouse-like venue. When we approve a new PKN series, we ask the new organizer (or team) to send us a greeting video (PK founders Astrid Klein and Mark Dytham do the same for the city's first event). Here's the wonderful video from the organizers of PKN Osijek. Links Today's links include a few tips on making a PechaKucha presentation, and some nice coverage of Tulsa's recent first PKN."PechaKucha for professional presentations - Do's and Don'ts" [Where Next]"PechaKucha Night at Living Arts of Tulsa celebrates creativity" [Tulsa World]Calendar It's going to be a slow week -- summer has officially hit -- but don't let that stop you from catching the events that are being held, like tonight's (July 17) PKN Jacksonville Vol. 20. 

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The Olympic Games in Derbyshire, Retail Design, and an Update from Chicago

Presentations Rory Slater's presentation (from PKN Derby Vol. 6) reveals what role the county of Derbyshire played in this year's Olympic Games. Cheng Fengqi is a visual designer, and in his presentation (in Chinese, from PKN Shenzhen Vol. 11) he shows how to arrange retail shops in order to provide a joyful shopping environment for the customer. Posters Today's additions to the Tumblr blog start with the poster you see above for next month's PKN Chicago Vol. 23, designed by Firebelly's Nick Adam -- let us also point you to this fun timelapse video that shows last week's special edition PKN held at the Art Institute of Chicago. Other posters added today include: PKN Buenos Aires Vol. 26, PKN Williamsburg Vol. 2, PKN Xalapa Vol. 12, and PKN Nashville Vol. 8. Photos Today we have a photo gallery [Flickr] for PKN Concepcion Vol. 8 to share, with a few photos to give you a taste of what the event was like. Above, presenters from afar, followed by two happy attendees.  Calendar Tonight (August 23) we have the following events in the calendar: PKN Edinburgh Vol. 19, PKN San Antonio Vol. 7, and PKN Vladimir Vol. 7. Tomorrow, you can look to the following two events: PKN Nagoya Vol. 12 and PKN Guangzhou Vol. 11.

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Walking for Art, Thoughts on Games, and a Teaser Video from Hyderabad

Presentations Walking and taking in art sure sounds like a winning combination, and that's just what you get with First Fridays Artswalk. Mary McGinnis uses her presentation (from PKN Pittsfield Vol. 1) to explain the project. Federico Fasce (of Urustar) talks about how he thinks games can change the world. He believes that games are the most important form of expression of this century. The presentation (in Italian, from PKN Genoa Vol. 1) covers his experience with Privacy Traders, a game designed and developed for high school students. In Privacy Traders, through mechanical trade and exchange, the idea is to stimulate a reflection on the sharing of personal data, on the role of the internet and social networks, and on the importance to better understand the people to whom we entrust sensitive data every day. Posters We have a few new posters on the Tumblr blog today, starting with PKN Nantes Vol. 4 that you see above. Also added were posters for PKN St. Petersburg Vol. 21, as well as for PKN Dunedin Vol. 13 and 14. httpv://www.youtube.com/watch?v=VZB-2v4IcQA Video Here's a video teaser for PKN Hyderabad Vol. 10, which is taking place this coming Saturday (September 1). Calendar There's no PKN on the agenda for tonight, but tomorrow night (August 28) you can catch PKN San Francisco Vol. 51 and PKN Buenos Aires Vol. 26.

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Interactive Art Through Video Games

We kick off a new week of "Presentations of the Day" with this fine example by Greg Whistance-Smith, in which he examines what a video game is, and looks at the variety of expressions possible within interactive arts as a whole. He gives several examples of games which he believes have in some way transcended simply being fun, turning into interactive arts or experiences.

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Kyle McLain

Everyone knows Mario, of the Super Mario Bros. video game series, but what about his brother Luigi? Kyle McLain is a self-admitted Nintendo fanatic, and he aims to share everything you ever wanted to know about the green plumber but were afraid to ask.Details on next week's "Powered by PechaKucha" event at the Heineken Star Lounge in Harajuku here.任天堂の大ファンでいらっしゃるKyle McLainさんが任天堂を代表する緑色のキャラクター、ルイージについて話してくださいます。普段はマリオの陰であまり注目される事がないルイージについて新しい発見をぜひ。

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BitSummit MMXIV

From the minute the lights came up at the end of the inaugural BitSummit—a humble but ultimately successful effort—we immediately took the enthusiasm and feedback and support gathered from the first event and set our sights on creating an even better follow-up for 2014. Many of the indie teams who joined us for BitSummit MMXIII have already experienced exciting new levels of collaboration and success over the past year. Simply speaking, BitSummit is having an effect, and we want to build on that momentum. For BitSummit MMXIV (March 7-9) we’ve expanded the size, the length, and the quality, with three days worth of guest speakers and musical guests, combined together in an event unlike anything ever seen.

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PechaKucha at BitSummit

We're happy to be taking part in this coming weekend's BitSummit indie game festival in Kyoto (March 7-9), and we'll be doing something a bit different, recording presentations on-site with participating developers. The results will be published on the BitSummit Channel.

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Alex Aniel

What do you really know about the immensily popular Resident Evil (Biohazzard) video game series? At next week's PechaKucha Night Vol. 115 (on Wednesday, June 25), Resident Evil expert Alex Aniel will take a deep dive into the series, and explain why he is obsessed with it. Alex also runs the Brave Wave music label, that produces video game-related music -- watch Alex's previous PechaKucha presentation about the label here. 大人気ゲーム「バイオハザード」をどこまで知ってますか? 6/25のペチャクチャナイトでは、バイオハザードの大ファンのAlex Anielさんが魅力について語り尽くします。 ゲーム音楽をプロデュースする音楽レーベル、Brave Waveを経営する彼の過去のプレゼンテーションはこちら。

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Eddo Stern

Games as art? That's what Eddo Stern will be inviting us to consider at next week's PechaKucha Night Vol. 116 (on Wednesday, July 30). Eddo is a media arts professor at UCLA, and director of the UCLA Game Lab. アートとしてのゲームとは?Eddo SternをペチャクチャナイトVol.116(7/30(水))にご招待。EddoはUCLAのメディアアートプロフェッサー、UCLAのゲームラボのディレクターです。

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