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SITEWIDE Search Results: “internet”

Jeremy Bloom
in Portland, Maine

PAST VOL 8

Catania @ Palazzo Platamone
Sep 06, 2010

PAST VOL 10

Catania @ Convitto Nazionale M. Cutelli
Sep 07, 2011

PAST VOL 38

Stockholm @ Berns - Stora Salongen
Feb 05, 2013

PAST VOL 25

Miami @ Interactice Art Fair - Downtown Miami
Dec 04, 2013

PAST VOL 14

Portland OR @ Holocene
Oct 22, 2014

PAST Public Interest Design

London @ 06 Saint Chad's Place
Feb 24, 2015

PAST VOL 50

Stockholm @ Berns - Stora Salongen
Feb 03, 2015

PAST The Leaders of Tomorrow Intern Summit

Powered by PechaKucha @ OFA Community Organizing Institute
Jul 30, 2015

PAST VOL 14

Birmingham @ Municipal Bank Building
May 18, 2016

PAST VOL 7

Long Beach @ Harvey Milk Park
Apr 20, 2017

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The Awe of Awesome

BY JILL SHARGAA
@ VOL 11 ON SEP 20, 2013

Jill Shargaa argues that the word 'awesome' is being used incorrectly. It is being used to describe things that are not awesome. The word is losing its value. Here she gives us some examples of things that are awesome and some things that are not awesome.

"Presentation of the Day" on December 16, 2013.

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The Chinese Connection

BY JOANNA WONG
@ VOL 28 ON JUN 13, 2013

Joanna Wong speaks of the deep connections present between China and Vancouver; known as 'the most Asian city outside of Asia.' She expounds upon her personal family history, the history of Vancouver's Chinese population, and how the digital networks between this Canadian city and China can serve as important links to the future.

"Presentation of the Day" on January 6, 2013.

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Internet Yami Ichi!

BY CHRIS ROMERO
@ VOL 3 ON FEB 20, 2015

Chris Romero and Eri Takane are bringing the Internet Yamiichi from Japan here to Brooklyn! They take us on a historical journey of this internet black market, where you will find internet-based goods in real life! 

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.GIFs: an Emotive Vocabulary

BY SHA HWANG
@ VOL 6 ON OCT 19, 2015

Sha Hwang takes us through the history of .gifs, and their use in society, as an emotive vocabulary for current events, sports, and every day life.

Sha is an information designer and technologist based mostly in Brooklyn. A failed architect and an accidental entrepreneur, Sha has designed and built work for clients such as the New York Times, MTV, Flickr, and Adobe. Previously, Sha worked at Stamen Design and later cofounded the company Movity, which was acquired by Trulia. Sha spends his nights trawling Tumblr and printing gifs as Gifpop and his days working with Nava to improve healthcare.gov and other parts of government.

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An Open Source Life

BY ROMKE DE HAAN
@ VOL 7 ON DEC 04, 2015

Romke de Haan is a graduate of the program called homeboyz, a non-profit that takes kids in gangs and teaches them technology. Romke will walk you though his journey and his pursuit of happiness. 

 

Participate in Romke's life; he'd be happy to get coffee/lunch/cocktails with you. You can add his calendar by searching Romked@gmail.com on iCal, Google Calendar, 

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A TARGET="_YOU"

BY BERIT HOL
@ VOL 15 ON OCT 06, 2015

Jouw internet gedrag genereerd data die o.a. gebruikt wordt voor het genereren van online advertenties. Maar hoe persoonlijk en invloedrijk zijn die advertenties werkelijk? Vormen we ons naar het gegeven stereotype omdat we niets anders meer zien?

Berit Hol ging in op alle persoonlijke online advertenties die ze online te zien kreeg. Ze maakte haar 'target identity' zichtbaar, op Instagram en Facebook.

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Putin op paard

BY VINCENT QUAK
@ VOL 15 ON OCT 06, 2015

Fotograaf en grafisch ontwerper Vincent Quak onderzocht het Internet op verhalen en interpretaties over de foto ‘Putin op paard’. In een 832 pagina’s tellend boek doet hij verslag.

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A Whirlwind in Manzanar

BY ELLEN HUXTABLE
@ VOL 3 ON MAY 12, 2016

During World War II, Japanese Americans in Los Angeles were evacuated to Manzanar, a relocation center camp in the California desert. Combining oral history with artifacts and primary source material, Ellen Huxtable has researched the experiences of her parents, relatives, and others during their confinement at Manzanar. Ellen’s current project, “A Whirlwind in Manzanar,” is a book of historical fiction for young readers based on this research.

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Virtual Artifacts/Internet Art Culture

BY STEPHANIE WU
@ VOL 12 ON SEP 30, 2016

Stephanie Wu is a new media artist examining the role of escapism in today’s society and creates imaginary spaces using digital animations and installations. Digital arts have shifted our ideals of what art looks like and how it should be experienced. Her talk questions if the Internet can be an art medium. 

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A Printmaking Dreamatorium

BY MARY MILLER
@ VOL 17 ON MAR 09, 2017

Mary Allice Miller is an editor, writer, and story-telling enthusiast! As a kid, she spent most of her time at her family’s letterpress shop—an ancient dusty dreamatorium where an imagination can wild. She is currently on the editorial staff of Vanity Fair magazine and is hard at word on a short film.

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PKN at Interactivity

PechaKucha Night made an appearance in Philadelphia late last month at "Interactivity," the annual conference of the Association of Children's Museums, and from this post over at the Living in Kidcity blog, it sounds like it was good fun. I would definitely support the drinking game suggested at the end of the post -- all in the name of charity! Pictured from left: Jane Werner (CEO of the Children's Museum of Pittsburgh), Jon McEuen (co-organizer of PKN Philadelphia), and Peter Exley (organizer of PKN Chicago).

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An International PechaKucha Poster Exhibition

Annette Scheibel, the organizer responsible for PKN Aalborg, along with artist Helena Sokol have collected nearly 300 PechaKucha Night posters from around the world and have begun showing them at a small curated exhibition in their Danish harbor town. Annette has put together a small photo-set of the exhibition, which also allows its visitors to purchase posters whose proceeds will go to the assistance of refugees in Syria (by way of the Jesuit Refugee Service). Syrian organizer Harout Ekmanian (of PKN Aleppo)helped coordinate with Annette to make this effort possible -- a fine example of the PechaKucha family coming together on an international level.

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Creative Interpretation...

This edition of Presentation of the Day comes to you from the annals of PechaKucha yore (well, from PKN Tokyo Vol. 53) and features interpreter-by-trade Sarah Stark speaking of her life growing up foreign in Japan. Additionally, she goes into detail on how people-watching inspired her to take up photography. 

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Importance of Internet services

Anton Borzov, founder of the design studio TOKYO, says that on the Internet people want to do the same things as they do in real life, so it's important to let them make the most conveniently reach out to other people. On the example of the stories from his life, Anton spoke about how companies that created the leading Internet-based technologies make people living easier in travel or allow to communicate with society in a very comfortable way.

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A Declaration of Cultural Interest

Here at PechaKucha we're very proud to have received a variety of awards and special recognition in cities all over the world, and the latest such honor comes via the PechaKucha Night series in Colonia del Sacramento. The series has received from the Uruguay government -- more specifically, the Ministry of Education and Cutlure -- an official "Declaration of Cultural Interest," and that's before the first event has even been held (it's set for February 21). A big congratulations to the PKN Colonia del Sacramento team!

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Designing Spaces with Interaction in Mind

How would you like to see like a sheep sees? Could you find your way through a maze using your sense of smell alone? Edwin Schlossberg speaks about designing places where people can both learn from one another and understand complex ideas using a mixture of no technology and high technology. In "Designing Spaces with Interaction in Mind" from PKN Tokyo Vol. 113, we see that Edwin has been designing facilities all over the world where people can learn and discover new things from each other’s experiences and from the tools held within.

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Time and Interaction

What if the game you were playing lasted longer than you could live? In "Time and Interaction" from PKN Valletta Vol. 3, video game maker, critic, and professor Pippin Barr speaks on the interactive medium of games, and how the concept of time is exhibited within the medium. From games where you must complete a number frenetic tasks lest your character die, to those where your character is sentenced to 100 real-life years in prison (i.e. we will never live to see what happens at the end of his sentence), Pippin demonstrates the power interactivity can have over our thoughts on time.

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Nothing Really Interests Me

“We are nothing until we enact our destiny by doing something.” Artist John Stephens is fascinated by nothing in particular, and in “Nothing Really Interests Me” from PKN Bedford Vol. 4 he tells us just what he means by that. For the past few years John has been exploring spaces that have no particular significance to them, and photographing his results to great effect.

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Playful Interventions

Where do you play in your city? Simon Bedford discusses the excitement that can be found at Coventry’s Warwick Arts Centre. In “Playful Interventions” from PKN Coventry Vol. 19, he begins by showing off the impact that interactive light sculptures, piano stairs, augmented reality advertisements, and speed limit lotteries can have on a community.

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The Invisible Internet of Everything

How many of your appliances are already controlled by the collective intelligence of the internet? Science, engineering, and collective intelligence have come together to create a powerful internet of things around us. In “The Invisible Internet of Things” from PKN Toronto Vol. 31, Madhuri Eunni, founder and CEO of SKE labs, explores the infinite possibilities of the internet of things from wearables, smart homes, to smart cities, and how it changes the way we live.