Yavuz Yılmaz presents a quick review of the evolution of smart things. He discusses the evolution of smartphones, tablets, apps, and wearables, and explains some of his progressive projects. (In German)
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BY KADEN COWAN
@ VOL 67
ON DEC 02, 2009
11 year old Kaden, a student at Yokohama International School in Japan, shows us the evolution of his art work from 2nd Grade to 6th Grade! Brilliant. This presentation shows many things - Kaden's great artistic ability, the eloquence of a 6th grader and that the PechaKucha format allows everyone young and old a like to have a platform to show and share their work. Kaden thanks for stepping to the mic in Tokyo.
Designing A Better World, One Idea At A Time
BY MARTIN WILLERS
@ PECHAKUCHA AT THE MAGAZZINI
ON APR 12, 2013
Martin Willers from People People gives us a behind the scenes look at their newest idea, the Transparent Speaker and guides us through the role industrial design plays in society and how it can change the world for the better.
Can I Scream: Defining Media
BY JÖRN ALRAUN
@ VOL 20
ON NOV 20, 2013
Jörn Alraun, co-founder of studio urbn; interaction, helps to develop and design apps for children which incorporate elements from kids' surroundings and foster real-world connections. These apps are meant to be used as a starting point in the development of a child's thought and discussion skills, encouraging them to interact independant of technology.
Evolution of Process and Design
BY RON SEMEL
@ ARCHEX PECHAKUCHA SESSION
ON NOV 07, 2013
Ron Semel has a simple rationale for integrating process and design: if it doesn't break, you don't know what to fix. He starts off with the evolution of motocross, wanders through architectural design, and ends up at robotics. Even the design of his presentation seems to have a process to it!
Evolution of Architectural Visualization
BY DAVID PAYNE
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ON DEC 04, 2014
Invent Dev's CEO, David Payne, explores the history, present and future of architectural visualization, which has been used to communicate the art and function of architecture and design over the ages.
"Presentation of the Day" on January 20, 2015.
Robots: A Step in the Evolution of "Design with Purpose"
BY MICHAEL WIENEN
@ VOL 4
ON SEP 29, 2015
Michael Wienen states that, as an adjective, robotic has come to describe mundane repetition of actions completely void of creative thought. It's ironic that robots, actual robots, have inspired thousands of local youth to dive into the waters of creativity...swimming deeply and coming back for more. High-tech robotics programs have proven themselves locally as an effective educational lure. We'll see how "high technology" accounts for less of the lure than we thought and how applied creativity is the real reward these students are drawn to. This hypothesis is spawning a new generation of local educational programming.
Product Design A to Z
BY DANIEL FORTIN
@ VOL 4
ON OCT 25, 2013
"Designing is the art of using forethought. If you make it up on the spot, that's not design, that's Jazz.'"
In Product Design A to Z from PechaKucha Night New Westminster Vol. 4, Lead Product Designer at lighting manufacturer, Fluxworks Illumination, Daniel Fortin walks us through the process of taking an idea, LED design in this case, through its myriad stages of development before it hits production and tells us why we need to pay closer attention to the products we surround ourselves.
This was "PechaKucha of the Day" on Monday, May 16th, 2016.
Does technology shape society or does society shape technology?
BY JOE DIVANNA
@ VOL 13
ON DEC 12, 2017
In the past the inherent use of technology shaped the behaviours of society and social change. Now as technology becomes more ubiquitous and with each new generation easier to manipulate one can argue that we are moving into a new period of social development as society begins to use technology in a way not imagined by the inventors. Joe DiVanna explains how social media, fake news, cyber currencies and new means of transportation are now moving from innovation to commercialization and consumers are redefining when, where, why, how and by whom they will be used.