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2014年8月のスーパーデラックス

BY RYU KONNO
@ VOL 116 ON JUL 30, 2014

SuperDeluxe's own Ryu Konno is back yet again with a preview of what's to come for the event space. 

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Life Stripe

BY SPREAD CREATIVE UNIT
@ VOL 116 ON JUL 30, 2014

クリエイティブユニットSPREAD の二人は、1日の行動を色に置き換え、色彩のパターンとして表現するアートワークを2004年から行っています。延べ15万週にも及ぶ、いろいろな人たちの1日「生活の模様」。多様でカラフルな色彩パターンは、見る人に、「LIFE」をいきいきと伝えます。

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Wonderful Worlds of 'What If...?'

BY SAYA TAKAHASHI
@ VOL 116 ON JUL 30, 2014

Architect Saya Takahashi speaks about her love for the internationally famous Japanese manga and anime cyborg-cat Doraemon. She discusses the character's many magical and futuristic tools, such as the "What If Box" which creates alternate dimensions according to the user's curiosity. Saya tells us that Doraemon inspired her architectural career as well, encouraging her to question the way the world is, and change it for the better.

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3-PRING PRODUCT (サンプリングプロダクト)

BY SATOSHI YOSHIIZUMI
@ VOL 116 ON JUL 30, 2014

デザイン会社TAKT PROJECT吉泉聡さんは、既製品に3Dプリンターで制作したオリジナル部品を組み合わせることで、異なる使い方を追求する、新しいDIYを提案しました。音楽の「サンプリング」技法のように、既製品を引用に3Dプリンターで作ったパーツを組み合わせ、オリジナル製品をつくりだしています。「使う人」と「つくる人」の両極ではなく、その二つの間をつなぐ0と1の間を紹介します。

 

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書道はアートへ

BY SAORI KUNIHIRO
@ VOL 116 ON JUL 30, 2014

書道家の國廣沙織さんが描くのは、昔ながらの文字だけではありません。墨の濃淡で表現する絵や、着物のデザイン、書道の文字を組み合わせてつくったアートなど、書道家の枠を超えた作品を活動をします。

 

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Photohoku 2.0

BY BRIAN SCOTT PETERSON
@ VOL 116 ON JUL 30, 2014

Brian Scott Peterson and Yuko Yoshikawa go into depth on Photohoku. This photographic movement was founded in response to the giant earthquake that shook Japan in 2011. It's now a movement whereby photographers take photos of families affected by disasters, and give the photo albums back to the families themselves. It has grown into a global photo-giving, fundraising movement and has spread to the US, the Philippines, Australia, Korea, and many more. 

"Presentation of the Day" on September 5, 2014.

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From Daydreams to Ink and Pixels

BY JODI SAM
@ VOL 116 ON JUL 30, 2014

Laziness means creativity to illustrator/writer/fashion stylist Jodi Sam, as she says it's the hours of daydreaming that allow us to produce our best work. Here she speaks about her illustrative process, from ink on paper to capturing her work on the computer, to working with clients.

"Presentation of the Day" on August 29, 2014. 

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Putting the Fun into Funky Spaces

BY HUNK DESIGN
@ VOL 116 ON JUL 30, 2014

HUNK Design duo Bart Cardinaal and Nadine Roos come from Rotterdam, Netherlands and here they show off some of their radical interior and exterior design work. From funky interior redesigns and remodels, to outdoor patterned park spaces using artificial grass, HUNK is changing the way people use and interact with space. 

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Where Games are Going (Or Not)

BY EDDO STERN
@ VOL 116 ON JUL 30, 2014

Artist, game designer, and UCLA Design|Media Arts professor Eddo Stern discusses a number of the projects he has worked on both personally, and in collaboration with his students. Here he shows off three projects in varying stages of development: a sensory deprivation game that uses haptic and audio feedback, a role-playing game that involves an audience of players using motion technology, and a hand-drawn game that incorporates elements of theater. 

"Presentation of the Day" on August 22, 2014. 

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Spirited Figures

BY CESC GRANÉ
@ VOL 116 ON JUL 30, 2014

Graphic designer and character designer Cesc Grané speaks about his amazing creations inspired by Japanese aesthetics and myth. Cesc began by taking cues from yokai (old Japanese monsters and spirits) and putting his own unique spin on their appearance and how they are connected. He tells us how the ethos of Japan has inspired him daily, and recounts stories of his fantastical daydreams involving monsters, heroes, and mischievous creatures of all sorts.

"Presentation of the Day" on August 8, 2014. 

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Keeping Up with the Wind

BY CAMERON BECCARIO
@ VOL 116 ON JUL 30, 2014

After happening upon a website that displayed the United States' wind patterns visually one day, Cameron Beccario set out to do something even grander. Months of research and tinkering later, and after finding numerous sources of up-to-date weather data, he had created Earth: an animated map of global wind and weather. 

"Presentation of the Day" on August 15, 2014. 

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Games as Interactive Art

BY CHRIS SOLARSKI
@ VOL 114 ON MAY 28, 2014

Artist, game designer, and author Chris Solarski speaks on the points where video games intersect with classical art, film, and animation. He discusses the interactive aspect of games, and how this element fundamentally changes the way we engage with images. 

"Presentation of the Day" on July 11, 2014.

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