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New Media Design 新媒体设计

BY LI YUYU 李昱昱
@ VOL 22 ON OCT 18, 2014

他分享的内容:最先是讲述自己的经历,因为从小有些古怪的性格,让在他17岁的时候就接触到涂鸦并成为中国最早一批接触这一行业的人,然后通过不断地绘画,和小伙伴们一同研究,让涂鸦更多样性和更多可能性。随后他有联合创立的哈蒲,这是面向年轻族群体的各种好玩的聚集。

"I was eccentric when I was a kid, so when I saw for the first time a graffiti, I get very impressed". Lee was 17 years old, when he started to draw graffiti, at that time not so many people knew graffiti. Lee and his buddies worked to make graffiti more diverse and explore this alternative expression opportunity. Later, Li Yuyu co-founded HAPO that aims to gather all the passions of his youth.

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Industrial Design 工业设计

BY WANG PENGXI 王鹏熙
@ VOL 22 ON OCT 18, 2014

他分享的是曾打动他本人并给他留下深刻记忆的设计。这些设计包容万象:如如今马路上经常可见的宝马汽车、二战中最优秀的最全能的活塞动力飞机以及时尚的 Dior戴妃包、香奈儿小黑群等产品中的设计元素及记忆等一些细节,来阐述优质的设计元素不但可以提升产品的辨识度,还能成就经典。

Wang Pengxi shares some old designs that have been impressed him deeply, it includes: BMW cars, most excellent piston engined aircraft in the War II, and the fashionable Lady Dior bag, the Little Black Dress of Miss Chanel etc, those high class design ideas, details and memories are like signatures that nobody can't forget and which make them classical.

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Invention & Innovation 经超 - 创造与创新

BY 经超 JING CHAO
@ VOL 22 ON OCT 18, 2014

经超“从用户的角度出发,探讨外观与功能相结合”              他从一个听来的关于“从电热丝到电饭锅的出现”的故事来展开他的分享。随后带来了他们研究了一款用水加热的石锅,保护了食物的营养成分,他认为“能满足客户对于品质生活及健康的要求,这样就属于一个创新的设计。‘‘还举例了,他们设计了一款可以放碗的电饭锅。“通过电热丝和电热丝的衍生品,我想说的是,现在我们可能没有太多机会和底蕴做创作,但我们可以不止于量化产品,需要有颗创新的心面对工业设计。’’他这样说道。

Jing Chao “From the users’ perspective, to explore a combination of appearance and functions”

He started to share his viewpoints with a story he heard about “the appearance of heating wire to electronic rice cooker”. Later he brought out their study on a stone cooker which was heated by water to preserve nutrition of foods, which, in his opinion, “is an innovative design that fulfills customers’ requirement about quality and healthy life”. Another example was given on a rice cooker that could hold a bowl. “By talking about heating wire and its derivative products, what I am trying to say, is that we may not have much opportunity and information to innovate, but we can free ourselves from making quantitative products and to face industry design with an innovative new heart”.   

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室内设计 Interior Design

BY 廖添诚 MARCUS LIU
@ VOL 22 ON OCT 18, 2014

廖添诚强调设计的“个人与空间的平衡。保留建筑物里部分已有的物品,这不仅可以带给大家一种历史感,更是一种情感的深化,这些都体现在他所做的项目中。“我最喜欢的一个地方至少有两个不同的空间。”他这样说道。如同分享的服装店面,从外部看内部,不能将内部所有景象全部了解;一家“从以前到现在都是一只懒猪”的餐厅,整个店面都是玻璃,透过玻璃,来感受自我。最后他用一道自己喜爱的菜的图片来分享给大家“设计里一定要有自己爱的元素,好的设计需要打动自己,再打动别人。”

Liao Tiancheng emphasizes “the balance between individual and space in the design”.

Reserving part of the existing materials in the building can not only bring the public a sense of history, but also signify a deepening of emotions, all of which are reflected in his projects. He said, “My favorite place must have at least two different spaces.”  Just like a shared clothing store, one is unable to understand its inside panorama looking from the outside. A restaurant, which is "a lazy swine from before to date”, is entirely made of glass. One can feel himself through the glass. Eventually, he shared with others by a picture of his favorite dishes that was “the design must contain one’s loved elements as good design should move himself first before moving others.”

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What is the Original Concept? 郭胜荣 - 概念的最初是什么?

BY 郭胜荣 GUO SHENGRONG
@ VOL 22 ON OCT 18, 2014

“设计他也讲求天时地利人和” 首先他通过探讨“设计概念的初衷?”, 结合他们之前得过红点奖的作品,设计的起初是在研究老人起居时发现的问题而不是单纯为了设计,等一系列设计案例中的小故事,阐述他认为设计有诸多因素,各 种因素在不同时期、不同环境下对设计的成功与否起到决定性作用,比如时间因素、技术因素、流程因素、经济因素、还有情感因素等,以及产生的设计点,以及不 同项目所涉及的方法、过程都不尽相同。

“It requires right place and right time to design too”.

First of all, he started with a question “What is the original intention of a design concept?”, and analyzed their design which won the Red Dot Prize before. The original intention of the design was not merely for design, but to solve a problem for elderly people when they were doing research on their living condition. By sharing these stories and cases of design, he elaborated his opinions that design was affected by numerous factors that could be decisive to its success or failure in different places and different times, such as time, technical, procedure, economic and emotion factors etc. All the factors affect the design points, different methods for different projects and procedures.

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工业设计 Industrial Design

BY 张译元 TERRY ZHANG
@ VOL 22 ON OCT 18, 2014

她通过展示了与游戏悍将、施华洛世奇、阿狸跨界合作的一款嵌 10万 钻的机箱,始于玩家,从硬件的布局和外观的定义都颠覆了传统的怪兽电脑等,来阐述工业设计师在一系列产品设计中所经历的点滴:如跨界的合作、对产品的调 研、生产过程中的跟单、产品呈现后的宣传、后续的跟进以及通过自然、建筑等领域汲取更多的创作风格等,表达了她对产品的极致追求,和打造专业领域的设计影 响力的决心。

Zhang Yiyuan elaborated the industrial designers "experiences in a series of products" design by demonstrating a chassis embedded 100,000 drills between the cross-border cooperation of Game Demon, Swarovski and Ali, which began from the player and subverted the typical monster computer from the layout of hardware and definition of appearance. The experiences included cross-border cooperation, investigation and survey of products, order supervising at the production process, product propaganda after the product was presented, subsequent follow-up and obtaining more creative styles in nature, architecture and other areas, which expressed her ultimate pursuit of product as well as her determination to build design influence in the professional field.

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Interior Design 室内设计师

BY KEVIN 振国 LIM 林
@ VOL 22 ON OCT 18, 2014

他 的分享会带来他们之前所做的项目图片,如一些工厂、大厦的改造,餐饮店面,运动场以及大伙熟知的运动品牌耐克的办公室等,他会通过这些项目来告知大家,他 们所希望所做的项目是可以和自然、文化等相交融,他也将他的生活经历,如在美国求学所看到的美景以及香港的美景运用在自己的项目中。他希望演讲和项目都是 给人像品尝美食后留下深刻的回味。

Kevin shares some former project, such as factory and mansion renovation, restaurant, sports field and some well-known sports brand. Kevin is sharing with his presentation how a project can combine nature and culture. He presented his life experience including some amazing photos of HK and USA in order to let a deep feeling to everybody exactly like after a delicious dinner.

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Furniture Design 家具设计

BY MICHAEL LEUNG
@ VOL 22 ON OCT 18, 2014

他分享的主要是一些设计产品和家具, 也有商标或小册子和视觉等的平面设计. 这些设计也曾在荷兰设计周展出,也在米兰等地展出。“专注的是概念,我们旨做概 念设计。目前进行的项目的主题是语言与设计。会发现语言哲学和设计在本质上其实是很相似的,所以我们创建一种文化特色设计的设计方法。’’他说道。

Michael Leung 梁展邦

Michael shared some of their main design products and furniture and also some graphics design such as logos, booklets and visual identities. These designs have been exhibited in Milan and many other places. Their attention to "idea", aimed to make their design conceptual. "The subject of our current project is about language and design". "We believe language philosophy and design are similar in essence, so we are creating a new culture and a characteristic design method''.

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Upcycling product design 废弃物品回收设计

BY KEVIN 玮晋 CHUENG 张
@ VOL 22 ON OCT 18, 2014

“利用本地废料设计新产品” 首先他简述了自己的经历,读书的时候,老师告知他们做设计的意义是为了改善生活。随后他进入了电子产品行业,面对第一次自己的作品在商铺展现的时候,他觉得需要属于自己的东西,而不是量化产品。看我们的世界正面临着环境危机,他认为,设计师有责任,通过循环利用资源,让这个世界变得更美好。他利用废料来创建新产品,同时也与不同的非政府组织就地取材生产产品。他希望能够激发人们对新视角的产品是怎样制成的,消耗和处理。

"Designs new products with the use of local scrap". At first, he shortly introduced his own experience. When he was a student, the teacher told them that the meaning of design was to improve life. Later on, he entered the electronics industry. When it was the first time for him to show his work in the shop, he found it necessary to own something his own, rather than quantified products. Realizing that the world was facing an environmental crisis, he felt, as a designer, he had the duty to make the world better through cyclic utilization of resources. He created new products with the scrap, and produced some products with local materials together with various NGOs. He hoped to inspire people’s idea on how the products of new perspective are made and how to consume and dispose them.

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吴恙 William

BY RIPTIDE CULTURE & CITY
@ VOL 20 ON SEP 06, 2014

吴恙:别吃了我的沙发

你有没有过这样的经历:周末下午赖在沙发上困意袭来,挪步至卧室就寝,可是睡意瞬间全无!多么痛苦的经历,可喜的是这样的悲剧被吴恙设计的沙发改写了。吴恙的这款智能的沙发,能自动感应使用者是否入睡,如果你睡着了,沙发会自动调节为床的形态,让使用者毫无后顾之忧。

 

吴恙的设计处处体现他对人的关怀,以及对人们所生活的空间的关怀。比如这款荷兰豆沙发,豆荚中藏着几张豆豆形态的小矮凳,平日里藏进豆荚中节省空间,朋友来访时取出使用,我的空间我做主。

 

吴恙说,他曾经饱受噪音污染之苦,因此有了一个低碳建筑创想,建议在楼房浇筑水泥板的时候进行静音处理,为居住着营造静谧的私人空间。用心、用情——饱含朴质情感的设计,往往最能打动人。

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朱力行:APP!APP!APP!

BY RIPTIDE CULTURE & CITY
@ VOL 20 ON SEP 06, 2014

朱力行设计的这几款APP, 用“炫酷”来形容最恰当不过了。不过,光有华丽丽的前卫外表是不够的,这些APP的丰富内涵让人不得不惊叹于设计师的无边创意。

设计师致力于打造独特的用户体验——通过手指触点手机屏幕,即便五音不全,也可以创作自己专属的音乐,并将自创音乐设为铃声或上传至网络分享。在他分享的另一款软件中,用户“咔擦”自拍出来的照片,通过导入APP之中成为创作的工具,用手指拉伸扭曲照片,音乐就从变幻莫测的脸部表情中流淌而出,你想不想试一试?

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魏明:为什么设计?

BY RIPTIDE CULTURE & CITY
@ VOL 20 ON SEP 06, 2014

设计师魏明与大家分享的第一张图上有个大大的“WHY”。为什么要做设计,希望通过设计达到什么目的,处女座的他,把严谨思维和完美主义融入设计当中。

以“为纯粹而设计”和“为商业而设计”为例。他做的一款电子产品,通过透明的外壳将产品内部的元器件都展现在消费者的眼中,毫无遮掩,纯粹成一种境界。商业,不应该成为设计师避而不谈的词儿。“做什么设计都是为了消费者可以买单”,这个观点直截了当。他为大家展示了一款在网站上销售的手表,“原材料的成本不高,但是通过设计提升了产品的价值,带给了使用者独特的体验”,这番话诚恳而实在。

“通过设计触摸未来”是一个较为新颖的观点。魏明认为设计未来是他的一大使命,而科技代表未来,因此在他的设计中可以看到科技的踪影。“现代人离不开通讯工具,从最初的BB机演变成今天的触屏手机,未来是否存在3D的手机?” 这款基于“未来”和“科技”理念设计的手机为他赢得了红点设计奖。

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