In this PechaKucha given by Harri Lewis and Jack Munro of Mule Studio, as part of Clerkenwell Design Week 2017, the give an account of the wonderous talents of people who do not neccessary have the technically "required training" to do the job - some creations made by "naive" people include Golden Eye the Nintendo Game, Seinfeld the most popular comedy show, the Centre Georges Pompidou! Who would have thought?!
VIEW SIMILAR PRESENTATIONS
The Secret Lives of Cones
BY JOACHIM MÜLLER-LANCÉ
@ VOL 66
ON OCT 28, 2009
You thought they were "just" cones, but think again. Joachim Müller-Lancé was in Tokyo for Design Week for this presentation, but normally resides in San Francisco, where he runs Kame Design.
"Presentation of the Day" on November 8, 2013.
Evolution of Process and Design
BY RON SEMEL
@ ARCHEX PECHAKUCHA SESSION
ON NOV 07, 2013
Ron Semel has a simple rationale for integrating process and design: if it doesn't break, you don't know what to fix. He starts off with the evolution of motocross, wanders through architectural design, and ends up at robotics. Even the design of his presentation seems to have a process to it!
Demeo & Porvett
BY DARIO DE MEO + MARIANNA PORCELLATO PORVETT
@ VOL 2
ON JAN 31, 2013
Lei Architetto, lui Designer si laureano rispettivamente allo IUAV di Venezia e al Politecnico di Milano e nel 2010, dopo varie esperienze in studi professionali, iniziano la loro collaborazione che li porterà a confrontarsi con il mondo del product, contract, interior e graphic design...
What does our physical space look like in the digital era?
BY HOT POP FACTORY
@ VOL 31
ON DEC 04, 2014
As the digital life is moving faster than our physical life, Biying Mao and her company Hot Pop Factory has started using digital means to disrupt the physical design process. Rather than designing form, they are using computational design to design rules and parameters, similar to computer programming.
Secret Lives of Objects
BY DR. LISA GODSON
@ VOL 9
ON SEP 24, 2015
Dr. Lisa Godson researches, writes about and lectures on design and material culture. Current publishing projects include the books Making 1916: material and visual culture of the Easter Rising (Liverpool University Press) and Secret Lives of Objects: stories of design from modern Dublin. She is research collaborator with artists Jesse Jones and Sarah Browne on the major Artangel/Create/Arts Council of Ireland 2016 project In the Shadow of the State.
Future is Fusion
BY PATRICK REYMOND
@ VOL 140
ON OCT 26, 2016
Architect and designer Patrick Reymond, of Atelier Oi inSwitzerland joins PechaKucha Night Tokyo for the opening his exhibition at the Axis Gallery during Tokyo Design Week. Hear more about Atelier Oi’s unique multidisciplinary approach which spans graphic, product and interior design as well as architecture, for clients such as B&B Italia, Louis Vuitton, Rimowa, USM, and Moroso - all designed with love and passion in an old motel!
It’s a Test! The Power of Urban Prototyping
BY NINA CHASE
@ VOL 25
ON OCT 06, 2016
"We're showing citizens what they're buying before they write the final check."
In It’s a Test! The Power of Urban Prototyping from PechaKucha Night Pittsburgh Vol. 25, Landscape architect and urban designer Nina Chase talks about temporary fun, public space, and urban transformation. She shares the power of prototyping and the impact design have in the communication between public spaces, the city council and the community.
This was "Presentation of the Day" on July 18th, 2017.
Objects as Artifacts
BY FURQAN HABIB
@ VOL 1
ON NOV 11, 2017
Furqan Habib is a practicing architect and a product developer, with an interest in design as a problem solving and tool creating exercise. His main focus is how to convert natural systems and processes into digital systems in order to beget new kind of objects. Thanks to digital age and cad/com we have entered a new stage were we can constantly create and iterate our design. The question is how can we use these systems as tools to create new tangible and intangible meanings. The aim of this presentation is to present objects that have been creating as mentioned above.