PechaKucha Presentation

Presenter_bw_10_web_google

Tobias Mueller

Trainer and Coach for Getting Things Done, TMT UG in Erlangen

Augmented Reality - Virtuell Reality

PRESENTED ON MAY 11, 2017
IN AALEN @ VOL 29

Tobias Müller erklärt in seiner Präsentation den Unterschied zwischen Augmented Reality und Virtuell Reality. Er zeigt verschiedene Anwendungsgebiete und erklärt Augmented Reality an einem konkreten Beispiel. Einer App, die vom BUND GEGEN ALKOHOL UND DROGEN IM STRAßENVERKEHR angefordert wurde und von seiner Firma www.next-reality.de umgesetzt wurde. Einer virtuellen Rauschbrille zur Alkohol-Prävention. 

APPLAUD THIS!
Thumb_slide5

SCRUM: Expectations and Reality

BY ALEX PETERSEN
@ VOL 10 ON DEC 14, 2013

Alexander Korotkiy is a senior .NET developer in SmartGuy Group A/S and is leading MS SQL and .NET-related master classes in Ciklum. His presentation is plunging you into the magical world of dispersion, intervals, backlogs, complex systems and decomposition methods. In "SCRUM: Expectations and Reality" from PKN Dnipropetrovsk IT::Reality Vol.10, Alexander gave useful tips about importance of getting the right planning assessment, project implementation and how to choose competent experts.

Thumb_hpapagiannis_page_01

Designing the Future of Augmented Reality

BY HELEN PAPAGIANNIS
@ VOL 31 ON DEC 04, 2014

Augmented Reality (AR) is typically defined as a layering of digital information over the physical world as experienced through a smartphone, tablet, or digital eyewear. AR is quickly advancing into a new phase of contextually rich personalized experiences that combine sensors, wearable computing, big data, machine-learning, and artificial intelligence. This second wave of AR will surpass novelty and extend our human capacities to better understand and experience our world in new meaningful ways. AR is no longer about technology, it’s about living in the real world and creating meaningful experiences that are human-centred. How do we want to live in and with AR, and how will it shape our lives?

"Presentation of the Day" on February 24, 2015.

Thumb_slide1

Perception is Reality

BY SABRINA MCLAUGHLIN
@ VOL 1 ON NOV 08, 2014

Sabrina McLaughlin gives us an inside look into the role that advertising and marketing has in our perception of reality - and the distortion of it.

Thumb_martin_201

Scenic Happenings, Your Fantasy Our Reality

BY MARTIN WITTS
@ VOL 8 ON JUL 29, 2015

Martin Witts talks about living on the river in York, running The Great Yorkshire Fringe Festival, and other arts projects.

Thumb_bryanamburgeysl02

Outdoor Art with Augmented Reality

BY BRYAN AMBURGEY
@ VOL 3 ON SEP 17, 2015

Bryan Amburgey is the founder of Walls, an Augmented Reality Art Walk in Long Beach and discusses his inaugural event.

Thumb_ct-5

Virtual Reality: The Next Frontier

BY CHRISTIAN TALMAGE
@ VOL 62 ON OCT 21, 2015

What is the next frontier? Anywhere, with virtual reality. Christian Talmage, virtual reality frontiersman and Design Director at River Studios, talks all things this reality and beyond.

Thumb_17_hervemarchand

Attention to Reality

BY HERVÉ MARCHAND
@ VOL 11 ON DEC 02, 2015

The Quinzaine Photographique Nantaise was born in 1997. Since then the festival is held every September. During a month (15 days in the early years) various exhibitions with a common theme are open to the public.

2016 will therefore be the year of its 20th anniversary.

Photography is a medium which is intimately connected to reality and a reproduction tool, but it is above all a form of language that draws its evocative power beyond words. The QPN favors this strong link to reality. The field of exploration of our festival is not disconnected from what matters in our lives.

Making meaningful programming choices, showing the plurality of expressions while drawing parallels between the works exhibited, and in the end producing a coherent and understandable project that we will enjoy sharing.
Thumb_julie_20chheng_20thomas_20pons.008

Augmented Paper

BY JULIE STEPHEN CHHENG & THOMAS PONS
@ VOL 137 ON JUN 29, 2016

"We are trying to mix paper and digital"

In Augmented Paper from PechaKucha Night Tokyo Vol. 137, Julie Stephen Chheng and Thomas Pons share their recent art collaboration. Stephen Chheng is a graphic designer and Pons, an animation director. They work on projects mixing paper, book design and new technology. In Japan, they work on a project called Uramado: windows in augmented reality.

This was "PechaKucha of the Day" on Friday July 29th, 2016. 

Thumb_virtual-reality

The Reality of Virtual Reality

BY MARCO ROSA
@ VOL 40 ON AUG 16, 2016

“The reality of virtual reality is that we are still away from that, but we getting there faster than you can imagine! ”

In "The Reality of Virtual Reality" From PechaKucha Night Cape Town Vol.40 Marco Rosa shares about the idea of what is the reality of virtual reality. Where is the technology right now? What is involved in creating meaningful virtual reality experiences? What are the dangers and pitfalls of VR? Why is there so much hype around VR? What the future holds for VR and how can it positively impact the world. His focus on this presentation will be on the educational application and possibilities that VR offers us.

This was "PechaKucha of the Day" on Friday, January 13th, 2017.