PECHAKUCHA DAILY BLOG

PECHAKUCHA DAILY BLOG Posts



"I've always liked stairs but these were the ones that turned it into an obsession."

In Queen of Staircases, from New Bern, Vol. 1, Beth Ellis shares her self-professed obsession with staircases. From the residence of royalty to nondescript public buidling, Ellis ventures into all kinds of locations, occasionally guerrilla ninja style ("Im not sure if they're technically open to the public but I followed a city employee off the elevator very quietly.") in search of architecturally grand stair cases all over the world. 

Watch and be be amazed by some of her finds. 

 

What kind of message can we send from Tokyo during the 2020 olympics?

Andrew Taylor talks about how the architectural design of a olympic stadium can create social changes in a community. In “The Olympic Effect” from PKN Tokyo Vol. 122 we see that this idea of urban regeneration can create a better environment for locals after the Olympics are over. Andrew’s firm, MAKE Architects, put this idea into practice during the 2012 London Olympics.

“What does a house want to be?” - Louis Kahn

Architectural designer Maureen Myers has always been interested in the way words motivate us and influence our journeys. In “Verbal Influences in Architecture” from PKN Accident Vol. 1, she discusses the effects the words of architects have had on her as she learned to think about and build buildings.

“Focus on scale, proportion, and urban fabric when designing to respect historic neighbourhoods.”

David Mayo, architect at De Leon & Primmer Architecture Workshop, speaks about designing for context. In “Designing for Historic Context” from PKN Louisville Vol. 14 he clearly defines the difference between architectural preservation, rehabilitation, and restoration.

“Where does nature end and building begin?”

Writer and architect Ed Keegan tells us just why Chicago architecture is so weird. In “Forever Weird, and Not So Clear” from PKN Chicago Vol. 32, Ed delves into the history behind Chicago’s architectural oddities and ultimately concludes these unique spaces are a good thing.


The American Institute of Architects Channelon our site continues to grow with content, with the presentation archives now including the two sessions that took place at the AIA Convention 2013, here and here.

“We create virtual reality 3D interactive walkthroughs.”

Invent Dev's CEO, David Payne, explores the history, present, and future of architectural visualization, which has been used to communicate the art and function of architecture and design over the ages. In "Evolution of Architectural Visualisation" from PKN Toronto Vol. 31, David helps clients building structures get immersed in their future project by allowing them to virtually walk through 3D spaces, as well as make changes to the space on the fly.

“We hope people leave their computer screen, go out, explore the city, keep moving, and do. not. settle.”

Architects and urban explorers Wahyu Pratomo and Kris Provoost capture the ever-changing megacity of Shanghai from angles most of us can only imagine. In “Do Not Settle” from PKN Breda Vol. 12, Wahyu and Kris show us that though rooftops have long been inaccessible and neglected, they believe they open up new opportunities to study the rapid change occurring in any city.

“This is one of the most iconic ski-jumping structures constructed.”

PechaKucha co-founder Mark Dytham takes us on a tour of some of the most outstanding ski jumps found around the world. In “Ski Jumps of the World" from PKN Tokyo Vol. 120, he highlights the historical aspects of the sport of ski jumping -- and being the Englishman that he is, giving props to the one and only Eddie the Eagle.

“Space is information-rich, and the events that occur therein provide narrative.”

Miles Thorogood explores how space provides information and can be interpreted by artists in different ways. In “The Information of Space” from PKN Richmond, BC Vol. 3, we see this concept is the basis behind Audio Metaphor, a company which transforms text into soundscape composition. Miles describes some projects that have been done to create AI systems which mimic animal behaviour. 

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