BITSUMMIT Channel

 

BitSummit is a new conference in Western Japan for indie developers to showcase ideas and meet with publishers. For this year's BitSummit MMXIV (March 7-9) the festival has expanded in size, length, and quality, with three days worth of guest speakers and musical guests, combined together in an event unlike anything ever seen.

 

Featured Presentation

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Jake Kazdal

Founder, 17-bit in Seattle

Longtime game development veteran Jake Kazdal walks us through some of the highlights of his career (including work on seminal Sega games Rez and Space Channel 5), all the way to the formation of his own studio, 17-bit (Skulls of the Shogun, Galak-Z), and reveals how this journey is now leading to Kyoto, Japan.

This presentation was recorded live at BitSummit MMXIV, the 2nd edition of the Kyoto-based indie game festival. 

"Presentation of the Day" on March 21, 2014.

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Witch Beam - Learning Magic

BY TIM DAWSON
@ TOKYO GAME SHOW 2014 ON SEP 18, 2014

Tim Dawson, one third of his team from Witch Beam, talks about the indie game, Assault Android Cactus and how he was lead to making the shooter game. An action/arcade indie game that has been grabbing the attention of many companies and gamers alike. 

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GlobZ

BY ALEXANDRE HOUDENT
@ TOKYO GAME SHOW 2014 ON SEP 18, 2014

Alexandre Houdent is the co-founder of the Paris gaming company, GlobZ, and he talks about all the games that his company has made since 2000. Summarizing the collection of games that Globz has created over the years, and trying to keep up with the market and various platforms that have challenged the company to keep updating and working to make new games attract new gamers along the way. 

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Getting Started

BY MATT SMITH
@ TOKYO GAME SHOW 2014 ON SEP 18, 2014

Matt Smith talks through his idea for a game app, and the process that is ahead to get started. Going into the detail of how to make a gaming app do well, and what it will take to get it out to the public. 

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Banding Together through Games

BY ROGER HICKS
@ TOKYO GAME SHOW 2014 ON SEP 18, 2014

Roger Hicks talks about his games and how his life has inspired his games to come to life. His love of music and getting lost, inspired and encouraged him to keep working on developing games, and meeting new people along the way. 

Making a band can mean more than getting together to make music. It can bring people together, to get lost, make music, and fight evil galactical wars.   

"Presentation of the Day" on October 3, 2014.

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Party Animals

BY RYAN SUMO
@ BITSUMMIT MMXIV ON MAR 07, 2014

Ryan Sumo is an indie game developer and artist who is currently working on a game called Party Animals, that takes a fascinating look at Filipino politics, by presenting it in a way that makes it surprisingly fun. 

This presentation was recorded live at BitSummit MMXIV, the 2nd edition of the Kyoto-based indie game festival. 

"Presentation of the Day" on April 18, 2014.

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Dadako

BY HAWKEN KING
@ BITSUMMIT MMXIV ON MAR 07, 2014

Hawken King is the founder of Tokyo-based Dadako, and in this presentation he takes us on a tour of the various apps he has released over the years, and gives us a peek at his upcoming title, Cat Slap. He is also joined by fellow Dadako developer Liam Conroy.

This presentation was recorded live at BitSummit MMXIV, the 2nd edition of the Kyoto-based indie game festival. 

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Rainblocks

BY ERIC KOZIOL
@ BITSUMMIT MMXIV ON MAR 07, 2014

Eric Koziol (Let's Playing) is a Nara-based game developer, and here he walks us through his design philosophy, and specifically how he approached the development of his upcoming game, Rainblocks.

This presentation was recorded live at BitSummit MMXIV, the 2nd edition of the Kyoto-based indie game festival. 

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Desolate

BY ELLIOT COLLIS
@ BITSUMMIT MMXIV ON MAR 07, 2014

Elliot Collis is a Tokyo-based indie game developer, currently working on his first commercial game, Desolate. He explains what inspired the game, and what he hopes to accomplish with the finished product.

This presentation was recorded live at BitSummit MMXIV, the 2nd edition of the Kyoto-based indie game festival. 

 

Next Event

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Not yet scheduled!

We haven’t scheduled our next PechaKucha Night yet, but in the meantime you can watch some presentations, look at our map to see if there are any scheduled PKNs in nearby cities, or have a look at the long list of upcoming events, to see if there’s one you can attend!

VIEW MOST RECENT EVENT
 

BITSUMMIT Blog

We Want Your Presentation

BitSummit MMXIV is now behind us, and what a fantastic celebration of indie gaming that was! We were able to record 10 presentations from participating indie game developers on the show floor during the event -- check out our event page to see who took part -- and we'll be publishing these presentations in this Channel towards the end of the week.
While at the festival, we met quite a few participants who were interested in taking part in our recordings, but weren't able to prepare a presentation on the spot, and so we're opening up the Channel. If you took part in BitSummit MMXIV and would like to record a PechaKucha presentation to be included here, get in touch! It can be about your experience at BitSummit, about the games you had on show, or an overview of your experience in gaming. Share your story!

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